When your old #writing experiment transforms into a series of #free #shortstories, you find yourself in #RiverVine.

Some explores aren’t planned.

We only want to check out what’s behind this one corner before we continue on our way. Peek into this one strange window and then go back to our business. Stick our heads into this one rabbit hole, then move on with our lives.

Only we fall in.

And we don’t always climb out.

In the winter of 2017, the music of John Carpenter set my creative cogs turning round and round a character from an old WIP. But I was already set on my path among Shield Maidens and OCD sorcerers. I only had time to peek into the princeborns’ universe and spy their battles waged in their universe before moving on.

But now with Aionios Books I’ve found the rabbit hole and tumbled back into Wisconsin’s secret places. The more my editor Gerri and I dig into the world-building of Fallen Princeborn: Stolen, the more I find myself going over the old notebooks and sketches. Then  “Normal’s Menace,” the short story popped up–Oh yeah, my point of view experiment from last year…I sent it to Gerri for fun because it featured my pastry-obsessed crusader for children, a wolfish fellow named Dorjan. Gerri enjoyed it so much she suggested writing a series of short stories on the various characters involved in the River Vine world.

While I hadn’t been planning to spend time running around and away from the series’ narrative arc, I gotta admit–it’s been really fun. As I learned when experimenting with point of view, short fiction is all about the powerful, passionate moments. All the world-building, the character development, conflict and such–none of it can afford to be a slow burn, because moments don’t burn slow in short fiction. Anger, regret, desire, fear, defiance–when these feelings ignite within us, they burn our spirits until we crumble into ash, or forge us into something new.

These are the moments I now hunt for on the fringe of River Vine. They appear in the not-quite-common places: breaking up with a girlfriend…who is capable of eating you. Disagreeing with a boss…who promises to burn your legs off. Telling off a stranger…who somehow knows your nasty secrets.

Enter “The Boy Who Carried A Forest in His Pocket,” the first short story in Tales of the River Vine.

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My sons love to pick up tree seeds and bring them home. Biff is very methodical about it, fixating upon the number of seeds he can stuff into his pocket, while Bash is already growing them in his mind. “What if they make trees in my pocket?” he asks as he skips along at my side. “Then my bed can be in a tree, and my comfies can sleep in trees, too!”

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From this, my first short story grew.

Athanasius-TitleImage Rural Wisconsin. A warm lazy Sunday after church. Perfect for goofing off with friends, comic books, and lemonade under a big shade tree. But something’s off at Blair farm—stay away from the old stone wall. And whatever you do, don’t talk to strangers walking in from the woods.

Each of the six short stories in Tales of the River Vine will be free to download as they are released one at a time in the coming months on Amazon’s Kindle and Barnes & Noble’s Nook. I’d love to hear your thoughts on these stories, too, so please be sure to read, review, and share.

We must all be ready when it’s time to cross over the wall come November, and discover what becomes of the Stolen. The Fallen Princeborn is waiting.

Do not fail him.

TalesRiverVine-Cover-Athanasius

 

 

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#Author #Interviews: #indie #writer Christopher Lee discusses #pointofview & #worldbuilding in #writing #fantasy

n7r9UyID_400x400Christopher Lee is the indie author of Nemeton, Bard SongWestward, and Pantheon. He is an avid history buff, mythologist, bardic poet, and keeper of the old ways. Here he takes a moment to share a few favorite photos of his Colorado landscape as well as his thoughts on the challenges of point of view and world-building.

 

Let’s begin with a little about you. What was the first story you encountered that made you want to be a writer?

Ok, that is an easy one. Star Wars was the reason I became enchanted with the prospect of storytelling. When I first watched the fantasy and adventure of Han, Luke, and Leia, I was entranced. The vastness of their world, the complexity of the universe was gripping. As I grew into my teen years I became intoxicated by the idea that I would create worlds like that one day.  After years of creating a fan-fic world within the Star Wars Universe, my lifelong friend and I decided to divorce our concept from the Star Wars Universe and make it wholly our own. Since that time, I have crafted many worlds from the realm of my own dreams, and don’t believe I will be stopping anytime soon.

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You clearly enjoy creating worlds complete with vast, populated lands. What kind of creative process did you follow to develop the world of your first novel, Nemeton?

Nemeton is part of a grand epic that encompasses the whole of human history. When I first got into it I had a fraction of an idea, and zero clue about how to build a world as complex as was necessary. When it comes to worldbuilding there are literally thousands of angles to consider. I was overwhelmed at first, but I kept beating my head against the wall, and slowly it came into sharper focus. Overtime I developed an outline structure that I use in all of my worlds that dials in the world. This is my favorite process in creating because it allows me to see a completely new complex world. Nemeton relied heavily on readily available human myth. It was an attempt to blend the many voices of this world’s culture into a cohesive structure that was both believable and enjoyable. There were many hours in libraries, on Wikipedia, and scouring the internet for ancient documents that gave me a clear picture of what it might have been like to live around 3,000 BCE.

I’ve always felt writing characters of the opposite gender to be a tough gig. Any tips on how to swing this as you do for Sam of Nemeton?

51fJFbzYHGLOh dear, this is something that I struggled with mightily. I wanted Samsara to be infinitely more complex than myself and slowly came to the realization that it was going to take more than I had in my toolkit. Writing the opposite gender is full of pitfalls which can either make or break your story. As a male, it was a struggle to craft a flawed, yet empowered eighteen-year-old girl that didn’t reek of male influence. I worked with a model I have seen in my own life as Sam is loosely based on my wife. I find that this process is helpful, especially when writing characters of the opposite gender, though it is also helpful in crafting characters of your own gender. Trust your heart, it knows how people interact, but you have to make sure to be honest in your assessments and resist the urges that don’t fit with the characters personality. Another thing to do is do personality tests as if you were the character. I find that to be thoroughly enlightening.

Your other fantasy series in the works are both episodic in nature. You explain this move to episodic writing and publication on your own website, but can you share your favorite reason to write serialized fiction?

Serial fiction is fun because the pressure comes off drafting a manuscript as a whole. It is then applied to crafting self-contained episodes that carry their own arch, on a much shorter timeline. The primary reason I like this method, currently, is that it allows me to track how the audience is enjoying the story in advance. With a full novel you often have no clue how an audience would respond, save with the help of a few beta readers. When you release content in quick bursts, you can hone the book for an audience long before you publish the entire Omnibus, and therein you find a proof of a concept, which is a huge hurdle for all writers. Imagine if your audience was your agent. They are the gatekeeper of the indie author. If one of my serials fails to draw interest, I can shift gears quickly and not lose the investment of my time. I can take what characters the audience likes and continue on their journeys, or scrap the idea all together, thus not wasting inordinate time and energy on an idea that doesn’t draw interest. But probably the best reason lies is audience engagement. Episodic releases allow me time to engage the audience and talk about what they dig. This is one way you can build a truly loyal audience, by simply responding to their feedback and giving them what they want more of. 

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Pantheon, your current project on Patreon, brings multiple mythologies together in a battle for supremacy. This reminds me of the Street Fighter arcade games of childhood. ☺ What inspired you to drop these characters into your arena? 

Well a few years ago, when I was still drafting Nemeton, I fell in love with this concept of the pantheons doing battle. Who would win? It’s kind of like Avengers: Infinity War. What if we brought everyone into the same space (No pun intended, as it is a space fantasy). I sat on the idea and toyed with it until it finally fully formed in my mind. I’ve always been obsessed with mythology, reading it is what prompted me to write Nemeton. Thing is Nemeton is primarily Celtic in nature and didn’t deal with the gods and goddesses of the other western pantheons, so I wanted to draft something that gave a stage to the forgotten heroes of humanity’s past. Pantheon is that homage to the legacy of mankind, a revamped, relived story where the prominent and some not so prominent myths of mankind are reborn for future generations.

 I can only imagine how hard it can be to decide which characters to use from these mythologies, and which to cut. Can you describe this process a little?

s985776399169836318_p14_i1_w640.pngA lot of reading, researching and world-building. I basically compiled lists of the all the characters and figured out which major story-lines would work in concert with the others. The characters that play large roles in those story lines became my main POV characters. At first I wasn’t sure how I was going to tie them all together, but remarkably they all seemed to fall into place, as though the story itself was commanding itself to be written. Each Pantheon has their own story arch that will occur in Season One, mimicking major events in that cultures myth. I simply had to pick the characters that jived with that story-line and just follow the blueprint that the ancients left us, and whallla–Pantheon! I only pray that I have given it its proper due.

Unlike Pantheon and Nemeton, your other serialized fiction series Westward takes place in 1860s America. Does it feel restrictive, working with a geography and history already established in readers’ minds? Why or why not?

Well not really, in fact it liberating. I don’t have to come up with the major conflicts or story ques. I can follow what happened in history and work off that, with subplots that are character driven. Imagine taking a historical event and adding a character that didn’t exist, then weaving that character and its fictional story into the one we know. It’s challenging in its own right, but it is also very freeing because it allows you to present a fantastical element to almost any element of human history. I liken it to reading conspiracy theories because Westward/The Occultare Series relies on an underground/unseen organization that combats magical/supernatural occurrences in the human world. All you have to do is imagine that there is one operating today. Because there is…or is there?

Unlike Nemeton, you also write Westward with a first person point of view. What do you love about this intimate perspective, and what do you find challenging about it?

coverpic-1998This was a HUGE jump. After half a million words spent writing Nemeton in the Third Person Omniscient viewpoint, first person was like trying on someone else’s skin. I thought it would be more difficult than it was, but once I sat down and just started to click the keys it flowed out of me. I’ve enjoyed it thus far because I can go deeper with the character than I can in 3rd, but it does limit a great deal of what I can do. I bend the rules a bit because my characters all have a little of me in them, aka a hyperactive mind, which may not be to the liking of all readers, but hey man–this is fantasy. Suspend your beliefs when you walk through that door.

Any last words of encouragement for your fellow story-tellers?

JUST KEEP AT IT! Everyday you should be writing, or editing, or at the very very least reading. Reading is the key to learning storytelling. There is no magic bullet, no blueprint. True storytelling comes from years of absorbing great stories. Read nonfiction books about writing, about life, religion, politics, history, enrich your mind with a wellspring of knowledge you can draw inspiration from. I know I couldn’t have crafted the religious systems of Nemeton without my previous interest in druidic religion. The key is to constantly look for areas to improve, steep yourself in the craft and you will grow. Probably the most important rule is this: You don’t have to please everyone, because frankly you can’t. There are going to be people who say you suck, there are going to be readers and fellow writers who tell you you aren’t good enough. POPPYCOCK! Straight up, not all readers will like your work. Your job is to find the ones that do and continue to better your craft to eventually envelope the readers who don’t. Rule number two, take what other writers say with a grain of salt. The Indie Author’s world is saturated with advice about how to MAKE IT. It’s bloomin’ bologna. You will find limited success this way, but you risk ending up a carbon copy of all the other authors out there right now. This flies in the face of art in general. Chasing fads, writing only in one POV to please the audience, or sticking a hard line on generalized writing rules are the plagues of the writing world today. Do not stymie the thing that makes your voice different. Learn the rules, perfect your craft, and then allow your voice to shine by breaking the rules as only you can. Only you can tell your story, not your readers, not your fellow writers, YOU. You have to believe in you because no one else is going to, save a few extraordinary folks. So get to it!

 

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Many thanks to Christopher Lee for taking the time to do this interview. Check him out at his website: https://www.christopherleeauthor.com/. He’s also on Twitter: @ChristLeeEich  Cheers, one and all!

#lessons learned in #worldbuilding for #writing #fiction: #wildwood by @colinmeloy

One of the reasons I love Wisconsin so much is its wild places.

 

–Wisconsin photos by photographer and friend Emily Ebeling and myself– 

For all the suburbs decimating the farmland, for all the whacky tourist traps and tailored nature, there are still large swatches of wilderness that cluster together in defiance of farm and town alike. You can see these swatches set off by corn, wheat and soy, or perhaps by a state road, or even by the great Wisconsin River. These barriers keep us apart, we people and the bears, coyotes, wolves, and whatever else hunts and hides among the verdant life.

It is about such barriers I’d like to speak.

Prue of Colin Meloy’s Wildwood lives near a place modern society has ignored for centuries. It’s not that no one sees it; in fact, this place is on any map of Portland:

As long as Prue could remember, every map she had ever seen of Portland and the surrounding countryside had been blotted with a large, dark green patch in the center, like a growth of moss from the northwest corner to the southwest and labeled with the mysterious initials “I.W.” (13).

When Prue asks her father about the “Impassable Wilderness” and why no one lives there, he likens it to Siberia—too inhospitable a land for people, so people simply leave it alone. End of story. Adults never talk about it, kids occasionally tease about it, but otherwise the Impassable Wilderness is simply a place no one enters, like the spooky house at the end of your street. It’s there, you know it’s there, you want to know what’s in there, but like heck are you going in to find out. It reminds me of two other books I’ve studied this year: Annihilation and Enchanted Glass. Both stories have settings outside of our perception of normal, and the settings of these stories can be seen in some capacity by those outside it.

The barrier, however, is another matter. In Enchanted Glass, Aidan and Andrew have to feel out the boundary of Andrew’s field-of-care by walking; there’s a sort of buzz in their feet to let them know when they’re on the boundary, and when they go off-track. In Annihilation, the biologist and others are hypnotized to pass through the barrier, but on either side of the barrier, there’s nothing to see. Scientists even drive animals into the barrier at one point just to mark its location. Where do they know the barrier lies? Where animals vanish completely into silence.

Unlike Enchanted Glass and Annihilation, the barrier described between Prue’s town of St. Johns and the Impassable Wilderness is quite, quite visible:

Here at the eastern side of the Willamette River was a natural border between the tight-knit community of St. Johns and the riverbank, a three-mile length of cliff simply called the bluff…The crows had cleared the precipice and were funneling skyward like a shivering black twister cloud, framed by the rising smoke from the many smelters and smokestacks of the Industrial Wastes, a veritable no-man’s-land on the other side of the river, long ago claimed by the local industrial barons and transformed into a forbidding landscape of smoke and steel. Just beyond the Wastes, through the haze, lay a rolling expanse of deeply forested hills, stretching out as far as the eye could see. (11-12)

Meloy’s taken two  extremes—Industrialization, Nature—and slams them next to one another for the clearest possible contrast between what society is familiar with, and the unknown. Like Prue, we see the height of man’s victory over land, as well as his defeat. The special touch comes with the name “Wastes”: for all of man’s business and industry, he can not maintain it. Now all that’s left is rotten, disused, worthless. It’s a sort of wasteland we as everyday readers can understand; we pass such rotting structures all the time in real life.

2But what we don’t often see is a murder of crows kidnap a baby, which is what happens to Prue in the first line of Wildwood:

How five crows managed to lift a twenty-pound baby boy into the air was beyond Prue, but that was certainly the least of her worries. (first line)

Those crows flying over the Wastes are the ones carrying her brother, and like the twister clouds, those vicious forces of nature, Prue can’t stop the “black twister cloud” carrying her brother from crossing over the Wastes and entering the Impassable Wilderness.

Now if a twelve-year-old girl is to make it into the Impassable Wilderness (and therefore give us a story), then the barrier itself can’t be impassable.  It doesn’t need to appear and disappear in different places like the windows and fairy doors in Peadar Ó Guilín’s The Callthat feels too complicated for Meloy’s universe. Crossing the barrier to rescue a baby is a serious business, so using Jones’ humor of taking Aidan and Andrew through a manure-addled pasture and a home’s loo doesn’t feel appropriate. And making a barrier erase anything that vanishes through it like Jeff VanderMeer’s Area X would be too damn terrifying—imagine being a kid and seeing a baby, already being flown off by crows, now vanish in midair. Why would Prue think the kid alive at that point?

Meloy successfully utilizes elements to create a barrier that is eerie without causing young readers to freak out:

The only thing beyond the bluff that was exposed above the bank of clouds was the imposing iron lattice of the Railroad Bridge. It seemed to float, unmoored, on the river mist. Prue dismounted her bike and walked it south along the bluff toward an area where the cliff side sloped down into the clouds. The world around her dimmed to white as she descended.

When the ground below Prue’s feet finally evened out, she found she was standing in an alien landscape. The mist clung to everything, casting the world in a ghostly sheen. A slight wind was buffeting through the gorge, and the mist occasionally shifted to reveal the distant shapes of desiccated, wind-blown trees. The ground was covered in a dead yellow grass. (33)

I love the ghostly element of the “unmoored” iron Railroad Bridge—there’s a sort of River Styxian moment here, especially with words like “alien,” “mist,” and “ghostly sheen.” Nothing thrives: trees are grass alike are dried out and shriveled to nothing.

In utilizing a smart mix of sensory details and man’s thirst for industry, Meloy succeeds in creating a barrier that imposes, haunts, and intimidates his heroine. This early encounter with danger—and bravery—assures readers that they walk with a hero worthy of attention, and that they begin a journey so full of action the challenges begin before the hero’s even out the door.

Who says crossing the threshold can’t be its own adventure?

#Music & #ComicArt Help Fill The #Imagination Room for #Writers

Many students and writing comrades have told me of their need for silence when they write. I’ve never been one for silence; my ears quickly become distracted by any noise, be it a plane overhead, some neighbor’s car door, the heater. This could just be due to the fact I’ve got a squirrel’s attention span.

Or, it could be due to the fact I’m a parent with kids who are always, ALWAYS noisy: cars crash, transformers explode, trains go off cliffs, animals eat each other–they are all of them dramatic, violent little buggers. If they’re quiet, then that just means they’re using stealth to accomplish something even more devious, like treating the oven dials as spaceship controls.

So quiet’s not exactly a writing option round these parts. I need to isolate my imagination’s internal senses with visuals and sounds.

It begins with snapshots, like slides on a projector. Just pictures at first, distant and untouchable, until more slides come, a photogenic click click click of a paperless book. The cassette player ka-chunks and music sneaks into the space, quiet and wary until it meets the beat of the slides and then maybe, if I time it just right, I can jump into the images like double-dutch and land, smack. I’m there. I’m in. And I can feel it all.

While Book 1 of Fallen Princeborn isn’t due for release until next year, I’m already hip-deep in Book 2. New world-building needs arose involving some minor characters, and for the first time in I don’t know how long, I couldn’t see their world. I’m just sitting in a blank room of silence, the projector shining this white rectangle of nuthin’.

And with the kids on spring break for two long, LONG weeks, the time to focus my search was not coming. I’d dust off one snapshot of just a character’s arm, or some sort of shadow-blob in the background. The next day I just get a bruise-ish color, but no shapes.

It was so infuriating I even vented to Bo about it. I need something that looks alive, I said.

“Living buildings.”

No, not alive, just looking alive.

“Looking…?”

And in the water. A dark place, but they gotta see where they’re going.

(Oh yes, he’s furrowing his brow through this entire exchange.) “Dark, but…there’s light?”

Yes.

“And that’s supposed to be here, like, on Earth?”

Yes.

“O-kay.”

Hopeless, I thought. I’m stuck forever.

An hour later, after the boys have read about outer space and trucks, and Blondie learned what Roald Dahl’s Mathilda will do to anyone who rips up a library book, Bo emails me a search result of images. Take a look here. Notice where they come from? Comic books.

Duh. Why didn’t I think of this? Marvel and DC both have lords of the sea in their lore: Namor the Sub-Mariner, and Aquaman.

But in studying the Aquaman archive, I find my own shoulders hunching into a “meh” position. I don’t want to make yet another version of Atlantis.

Then two things happen at once: a happy accident, you could say.

First, I open a different file from Bo:

new-atlantis

Click.

The blue. The cold darkness balanced with light. The living feel of the dome and rock…at last, a clear slide! In my mind’s projector I can finally sit on the bench, staring, waiting for the cassette player to come on, or another slide to click into place.

Nuthin’.

Oh, Imagination is shaking the box for the other slides. It’s crawling on hands and knees to search under benches and that sad excuse of a cart with rust on the bottom shelf and a cracked wheel.

Still not found. Not for three. Damn. Days.

On a borrowed computer, I find an album I haven’t listened to in ages:

Dune.

Yes, the David Lynch film, scored by Toto.

As a kid, I only paid attention to the film when Captain Picard and all the good guys with the weird blue eyes rode on giant worms and blasted baddies into smithereens. The music was super dramatic with its drums, choir, guitar, orchestra. The first minute here should give you a sense of that (Ignore the second minute with the creepy kid):

Way, way back, in the corner of the storage room, Imagination digs up an old cassette tape. Something eerie. Distinctly awed. Cautious.

It was from Dune.

I start skimming the tracks, and by God, I find it.

Ka-chunk.

Imagination turns up the volume. The slide deepens. I step forward, as cautious as the choir. The rhythm is slow, deceptive. Imagination nudges me into the minor harmonies and invisible currents. Will I tangle them, ruin their power? Will I fall, bloody the ground?

I might.

But it’s a risk worth taking, every time.

 

#Author #Interviews: #writer Peadar Ó Guilín discusses setting & #pointofview in #writing. Thanks, @TheCallYA!

download.pngFor more than ten years, Peadar Ó Guilín has been riveting readers with his fantasy and science fiction. His latest, The Invasion, hits American bookstores this week. To celebrate, I’m pleased to present his thoughts on the influence of Ireland’s landscape, as well as the challenges of using multiple points of view, while writing The Invasion’s thrilling predecessor, The Call. For a brief study of Ó Guilín’s writingplease click here.

~Landscape~

The Grey Land itself does as much as the Sídhe to trap the adolescents Called there. I could swear I caught a touch of Dante mixed among the Grey Land’s snares. True?

Absolutely true. Dante influences everything I write. In my first novel, The Inferior, I tried hard to model the world on that of The Divine Comedy. I even began the book with a quote from The Inferno and included a Dante Easter Egg in the middle of the story. It was way too obscure a reference, though. Not even the readers of the Italian translation got it.

However, while he has been a huge inspiration, my aim in The Call was the opposite of Dante’s. Rather than creating a system of perfect justice, I was trying to show the random nature of outcomes. Of awful things happening to the good and the bad alike.

The Sídhe surround Ireland in a mist no one can exit or enter. I tried to make my way through some impossible fog in Galway once, and gave up at the first pub I found. Did your inspiration for the fog come from myth or experience?

It probably came from watching too many cheap horror movies as a kid. We humans are often afraid of things we suspect are there but cannot properly see. This is why anything that cuts down the character’s vision gives readers the heebie-jeebies!

 

 

The windows between the Grey Land and the Many Colored Land are a particularly sadistic touch on your part. The lush vibrance of Ireland burns brightest in the windows than when we walk with Nessa and the other students at the survival college. Was the sparse allowance of setting details outside The Grey Land a conscious choice?

I created the Grey Land to be a hell. The Windows are there to make it so much worse. The Sídhe live in horror and pain, but any time they want, they can see those who ruined their lives enjoying the paradise that was stolen from them.

Meanwhile, the inhabitants of that paradise, rarely notice it.

“The Twisted Path” is one of my favorite bits of setting. Sensory details mesh around Nessa as well as in her, making us question our own senses. How did you strike upon this balance of mental and physical detail?

I was trying to imagine what it would be like to be in two completely different worlds at the same time. In reality, I suppose it would twist you inside out and kill you instantly. But what would it feel like if you could survive it? That was my thinking.

As a writer, do you see the Grey Land’s intrusion anywhere in your Ireland? Where does reality feel thinnest?

The most magical experiences I have occur when I am in the presence of a living wild animal that is going about its business as if I don’t exist.

 

~Point of View~

What process led you to utilize the p.o.v.s of students and teachers alike in telling The Call instead of using only Nessa’s perspective?

If you read books from the 70s and 80s, you will see a lot of jumping around from one character’s point of view to another’s. It can confuse the reader and jolt them out of the story, so over time, we have seen a shift to tight third person narratives. I myself prefer to stick with no more than one character per chapter.

However, a good, old-fashioned omniscient narrator can do so much more in far fewer words. The narrative voice of The Call provides the overall tone of the book. It is portentous, and wise and ironic — all things that the main character, Nessa, is not. If I stuck with her voice, the atmosphere would have been a very different one. Less like a dark fairy tale.

The page count would have doubled too, as I contorted the story structure in order to put her in a position to witness or hear about, every important event.

In a past interview you noted that Conor was a difficult character to write. Besides Nessa, which character was a joy to write from and why?

I loved Megan, of course, because she will say the sort of things I never would myself. Cahal was fun too, simply because his personality appeared out of nothing on the page as I was writing his Call.

 

 

I’m not going to ask for spoilers, but did you find a character in The Invasion to be as challenging as Conor? In what way?

There were several characters in The Invasion that caused me a lot of trouble. The Warden, Maurice, The Professor. The plot of the book relies on a great many moving parts that the characters need to slip into place with subtlety. They didn’t always want to cooperate.

On the other hand, I had great fun with Liz Sweeny.

One crime I’ve seen committed in young adult novels is the use of cardboard cutouts for second-string characters, lifeless save for the moment they flash for a plot point before fading into the story’s ether. (Don’t worry, you’ve committed no such crime.) Do you have any tips for other writers to help them carve out moments in the story to develop the crucial supporting cast?

I think you have included the answer in the question.

The key to a character’s solidity, is the effect they have on the world around them as they pass through it. Where were they before they appeared on the page? Where are they going after? What are the clues that show us that they existed before this? Somebody might have mentioned them, casually. Or cursed them. Or prayed for them. Maybe an item of clothing went missing that they are now wearing and that will turn up later on a battlefield.

Show me their footprints!

My deepest thanks to Peadar for sharing his time, experience, and beautiful photos of his homeland. The Call and The Invasion are both available online and in bookstores. Pick up your copies today!

After so much danger, Nessa and Anto can finally dream of a happy life. But the terrible attack on their school has created a witch-hunt for traitors — boys and girls who survived the Call only by making deals with the enemy. To the authorities, Nessa’s guilt is obvious. Her punishment is to be sent back to the nightmare of the Grey Land for the rest of her life. The Sídhe are waiting, and they have a very special fate planned for her.

Meanwhile, with the help of a real traitor, the enemy come pouring into Ireland at the head of a terrifying army. Every human they capture becomes a weapon. Anto and the last students of his old school must find a way to strike a blow at the invaders before they lose their lives, or even worse, their minds. But with every moment Anto is confronted with more evidence of Nessa’s guilt.

For Nessa, the thought of seeing Anto again is the only thing keeping her alive. But if she escapes, and if she can find him, surely he is duty-bound to kill her…

 

#Writing #Music: Lalo Schifrin

“Mommy, play Harry’s hot dog song again!”

“Yeah, Mommy. Play it!”

I may roll my eyes, but I concede. Every kid’s going to have their favorite song about hot dogs, right?

Not what you were expecting, I wager. But that sax will set Bash a’boppin’ every time. Even Biff’s  bear-friends Mel and Grand-Père will dance to this tune.

(For the record, Blondie is tolerant, but would prefer her sweet pop songs. Or AC/DC. 7 going on 17, I swear…)

If there must be a song about hot dogs in my house, then I’m glad it’s by one of the smoothest bad-ass composers of the twentieth century,  Lalo Schifrin.

This man is a living institution, a game-changer. He started composing in the 1950s and hasn’t stopped since. Seriously, this man is STILL writing music. He’s created for television shows like The Man from U.N.C.L.E.  and Mission: Impossiblefilms like Cool Hand Luke and Kelley’s HeroesHis score tears down the road with Steve McQueen in Bullitt. When Bruce Lee kicks ass in Enter the Dragon, Schrifin’s kickin’ it right along with him. When Chris Tucker and Jackie Chan go after the mob, Schifrin is…hang on, he did ALL the Rush Hour movies?

thSo I’m not talking about those. I want to look at two quintessential themes from a quintessential action film: Dirty Harry.

Though Schifrin supposedly scored four of the five films (I have a very stubborn conspiracy theory about Dead Pool, but I shan’t bore you with it here), the groundwork themes are to be found here, in the first film. Not only does Schifrin capture both environment and hero in Dirty Harry’s theme, but also madness and villain in Scorpio’s.

Let’s look at Dirty Harry first.

“Mommy, is this Charlie Brown music?” Biff asks every time this is on. I was stumped at first, but then realized Biff’s actually making a pretty decent genre connection: Vince Guaraldi’s compositions for the Peanuts specials are jazz in nature. Schifrin uses what Nick Redman defines as “urban jazz-funk.” Percussion is the star here, with the bass guitar a close second. The snare and bongos weave a layered energy throughout the theme–feet walking, cars honking, countless rhythms confined to this one hard space. The strings change the mood beautifully too, from the uneasiness of the violins to the steady groove of the basses and cellos. My favorite moment, though, is just around the 3:00 minute mark, when all falls away but the bongo and keyboard while Dirty Harry takes in the crime scene. For all the raw energies moving through the city, this halt to stop and think under a soft harmony makes me wonder if there’s more to this gritty cop than meets the eye.

With Scorpio, it’s aaaaall about what’s going on inside him.

Just listen to that first minute: deliciously unnerving. The whining effect that makes your ears twitch, the off-beat percussion–THIS, the percussion, is one of my favorite elements. Scorpio has no definable rhythm. He moves, he waits, he watches victims, he waits. The percussion only grows when he’s chosen a victim.

And the voice–oh, that voice! My daughter hates this song because the singer freaks her out. The singer’s sweet dissonance calls out like a siren for Scorpio to make his next kill; hell, you see that gleeful pleasure on his face when he chooses his next victim for a sniper shot.

But then comes the fuzz petal and bass, and a steady percussion announces a new rhythm: there’s law on the scene. The voices multiply and swell as Scorpio runs. The track climaxes with, of all things, a shaker. Lalo Schifrin makes a shaker sound totally bad-ass. Who else can do that? No one, I say!

Even actor Andrew Robinson, who played Scorpio, understood the power of Schifrin’s music. In one documentary (watched by Bo, who watches any and every documentary about favorite films), Robinson described meeting Schrifin by chance and thanking him for “making that character memorable,” and thereby giving Robinson a career. Robinson’s portrayal is powerful, yes, but the sirens, the drums, the guitar–they bear witness to the Scorpio’s outsides AND insides without any extra visuals. We feel this villain’s psychotic nature thanks to Schifrin.

We feel the city’s neon grit thanks to Schifrin.

We feel the hero’s inner calm amidst blood splatter and shell casings thanks to Schifrin.

Some stories require fun whimsy, or epic sweeping beauty, or the quiet dance of curious love. But for the streets of rundown hot dog stands, pawn shops, and ma-and-pa groceries, for the tattered scroungers and their shopping carts of cans, for the hunter flicking his cigarette into the gutter outside the alley where they, the notorious they are known to hang out….for the streets stained with the fluids of human and machine…

Look no further for inspiration than Lalo Schifrin.

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#lessons Learned in #worldbuilding for #fiction: #TheCall by Peadar Ó Guilín

In my previous world-building study, I noted the mix of normal and abnormal details to help create an other-wordly atmosphere in Jeff Vandermeer’s Annihilation. Nature is the focus of such details, as someone or something is altering the environment.

Not all stunning stories have to dwell on the environment, however. Sometimes a writer can build the world with pieces of society, of the “normal” one experiences when moving about in daily life. In Peadar Ó Guilín’s  The Call, that normal is, well, pretty f’d up. But a girl like Nessa isn’t going to let the new normal of her world dictate when she dies: not the doctors who want to put her to sleep because she has polio, or the Sídhe who hunt all of Ireland’s adolescents in the Grey Land.

51yePoz3hgL._SX325_BO1,204,203,200_To look at how Ó Guilín builds this “normal,” I’m going to focus on the first ten pages of the novel.

Page 1: “She knows nothing about the Three Minutes yet.” This second sentence starkly contrasts the first line about Nessa turning ten and overhearing her parents argue. That’s a pretty bland normal–kids hear their parents argue all the time. But what is this “Three Minutes”? The fact it’s capitalized tells us that whatever this is, it’s important. It’s something worth arguing over. The rest of the page tells us parents are desperate to hide the Three Minutes from all children under ten. Why? We have to keep reading.

Page 2: “Oh for Crom’s sake.” What ten-year-old says this? Biff and Bash are eager to cram “poop,” “patoot,” and “pee pee water” into as many conversations as possible. I’ve heard a few kids Blondie’s age say “damn,” “shit,” and even one “bitch.” But never “Crom.” Does this have to do with where she lives? We don’t know the place yet.

“This is the first hint of the fear that will never leave her again; that will ruin her life as it has ruined the life of everybody in the whole country.”  Okay, something is definitely wrong in this country. There’s a desperation among adults to keep kids as innocent as possible. Referencing pagan deities instead of the common God when cussing. The Three Minutes must be pretty nasty. But what is it? We have to keep reading.

Page 3: “She has never asked herself where all the teenagers were.” Now we’re genuinely unsettled. That’s a huge chunk of population utterly absent, and not just from a town, but from a country. What in Sam Eliot is going on?

“But if she refuses to let the doctors put her to sleep, this is the future: Sometime during her adolescence, the Sídhe will come for her, as they come these days for everyone. They will hunt her down, and if she fails to outrun them, Nessa will die. Before we were unsettled, but now we’re downright scared. Not only is euthanizing disabled children considered both logical and preferential to letting them live, but all children at some point must be prey to some group. If you don’t know what the Sídhe are, you can gauge by Ó Guilín’s choice of the phrase “they come these days for everyone” that this group is damn powerful. The chances of human beings having that kind of grip on an entire country’s psyche is possible, but something about Nessa’s “hysterical, horrified” screaming when told about the Three Minutes says we’re not dealing with our normal human villainy.

Page 4: “Everything is old and everybody is old too.” Nessa is at a bus station, where old folk stand guard, sell tickets, drive the bus, and so on. Ó Guilín points out Nessa and her friend Megan are the only youths there, again to emphasize how little young blood there now is in this environment.

“The tired engine burps fumes of recycled vegetable oil so that everything smells deep fried.” Not only is this a great sensory detail, but it also builds on the previous hint about everything being old. Why would the bus be operating on vegetable oil? If the bus looks ready to fall apart, then surely new buses can be built, right?

Page 5: A big, middle-aged police sergeant waits by the bus, brandishing an iron needle four inches long…he swabs it with alcohol and jabs it into the arm of everybody getting on….”My apologies! Iron’s supposed to hurt them.” As far as we’re told, everyone around Nessa looks pretty normal. Whatever these Sídhe are, they have the capability to look like us. Damn.

When Megan steps up to face the needle, the sergeant makes extra sure she’s no spy. She takes the iron well enough, but the second he withdraws it, she kicks his feet from under him and twists his arm up behind his back so that the adult, twice her size, is on his knees before her. Kid fighters have been in stories for a while, but this is a very blatant disregard for the adult authority in society. I love this touch: so many adults in this environment are elderly and withered. They’ve been utterly inept at stopping the Sídhe from doing whatever they do to kids, so the kids have to take it on themselves to be the violent warriors in order to defend themselves.

35009643Page 6: Shortly after Lifford, they roll over a bridge into what used to be Northern Ireland. Nobody cares about that sort of thing anymore. The only border recognized by the Sidhe is the sea that surrounds the island from which they were driven thousands of years before. No human can leave or enter. No medicines or vaccines or spare parts for the factories that once made them; nor messages of hope or friendship; nothing. WHAM. Ó Guilín brings reality down like an ambush of arrows. This is why everything is so old. This is why there are no young people from elsewhere. And what’s better (for the reader) and worse (for the characters) is the motive Ó Guilín gives in one line: “the island from which they were driven thousands of years before.” Ireland was theirs, until the humans took it.

What enemy could be more terrible than one that’s ancient, magical, and really, really angry?

Page 8: “We’ve had a Call,” she cries. “Driver! You have to reverse! Reverse!” A boy vanishes from the bus, and the Three Minutes begins. If the bus does not reverse to where the boy vanished, what happens? Considering the panic of the driver as his passengers direct trailing traffic to go around them for the reversal,  it must not be good.

The boy’s body reappears and thumps down hard onto the floor. Nessa is relieved to see that it’s not one of the really awful ones. Okay, I have to leave out Ó Guilín’s description, because when he continues describing what “isn’t” awful, it just makes me shiver with what does constitute as “awful.” Let me just promise you that the boy–and Megan’s reaction to him–make you as a reader determined to find out the breadth and depth of the Sidhe’s “sense of fun” (9).

Page 9: A few of the old people are crying and want to get off the bus, but it’s not like the early days anymore. They might disturb the body as they try to step over it, and that’s just not allowed…the Recovery Bureau agents [will examine] him properly in Monoghan. So this way of life isn’t just in Nessa’s town, or even county. This is a country-wide deal, with the government just as invested as everyone else to figure the Sídhe out.

Page 10: The Sídhe stole him away for a little over three minutes, but in their world, the Grey Land, an entire day has passed, panic and pain in every second of it. With this revelation of the time difference we get a taste of the horror it means to be Called for the Three Minutes. Surviving anything horrific in our reality for three minutes is hard enough–hell, the inability to breathe or see while driving kids home from school  was f’ing agony, and that was without being chased by vengeful hunters. So now we know that these kids can’t just run for three minutes–they have to be capable of outrunning, out-hiding, and outwitting these Sídhe for an entire day and night. What can we humans possibly do to prepare young people for this kind of torture?

We have to keep reading to find out.

As tempting, as “easy,” as it is to simply explain how our story’s world operates, we must remember that readers open our books to experience a piece of life in motion. Life doesn’t pause, pop up a screen, and run a slideshow explaining how things work. We have to catch the snippets of lessons as we can, and pray to the gods we didn’t mishear. As you blaze the trail through your story, consider where such snippets may be placed, be it in a hero’s school book, a symbol under a rock, or in the mouth of a bat. Make the lessons and discoveries worth the hunt.

35292343After you answer The Call, where will you stand: for humanity, or for the Sídhe? The Invasion, Ó Guilín‘s latest chapter about the Sídhe of the Grey Land, is now available in the UK from Scholastic. It comes to the US March 27th. 

#Writers, Discover Portals to #Fantasy in the Beauty of #NaturePhotography.

Winter’s a curious time in Wisconsin. As I mentioned in my post “War Against Writer’s Butt,” we can go from fifty degrees and mud to twenty below and ice-roads in a couple of days.

Capturing this transition is all the more difficult. Fortunately, good friend and professional photographer Emily Ebeling gave me permission to share some of her photos from a trip to Cedarburg Bridge.

 

 

 

 

Winter trees have such a sadness about them. Once I referred to them as “gravestones over their summer-selves.” The way their fingers bleed into the ice below turns the river into a portal, an other-world that I so often sense on solitary walks in my homeland.

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The way they huddle together as if caught, and freeze, waiting for you to turn away.

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The way a river calls to you, promising safe passage through nature’s spectral giants and their clawing bones.

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The way a bridge impresses safety, dominance over nature. Sure, walk on water, I won’t let anything happen to you, for I was made by man.

As far as you know.

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The way you stand at water’s edge, and peer down. Rocks both tall and flat, a mix of mashed teeth. Nothing stirs at the water’s surface, nothing peeks from the depths. Do you dare kneel, and cross the boundary?

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Some winters will barricade you in your home, forcing you to find new worlds in “the solar system of the mind,” as Blondie once put it. Of course this isn’t a bad thing, but look at what curiosities await out there, like this covered bridge.

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Where will this bridge take you at the break of dawn? At the dead of night? If you’re the tenth daughter walking on the tenth day of the tenth month in the tenth year?

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Moments like this make me both envious and thankful for a friend like Emily; one who’s able to get out and document such beautiful portals, and does so with both the skill and equipment necessary to do these portals justice.

This is why I’ve always been a sucker for photography that captures both the intimate and epic scopes of landscape. I may never get back to Ireland. I may never return to the Dakotas, let alone travel farther west. Heck, I may never find this covered bridge right here in my state. We each of us live surrounded by beautiful portals to other worlds, many of which we may never get to find. But someone, like Emily, may stumble upon the portal before winter breathes the portal shut. She may steal it away in her camera, and share her findings with you. Then, when you are alone with your jumbled words and these borrowed photos, the magics may spark all on their own. Those sparks may burn open a new portal, and that portal may beckon to you, and you alone.

Don’t return without a tale worth telling.

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Many thanks to Emily for giving me permission to share her work. I’m so blessed to have her as a friend! She has a special gift in capturing special moments like weddings, such as the nuptials of dear friends like Rachel, my comrade at Polish Fest. You may even see Bo and me in the wedding party!

http://emilyebelingphotography.blogspot.com/2017/06/introducing-mr-and-mrs-w-appleton-area.html

#lessons Learned in #worldbuilding for #writing #fiction: #Annihilation by @jeffvandermeer

You know how last week I insisted that writers have to make themselves take a break? 24 hours after posting that, I ended up in the hospital. A month of not really sleeping mixed with flu culminated in an inability to breathe or see while driving my kids from school. Nothing like a trip in an ambulance to get one thinking about one’s priorities.

So, after a weekend of Bo telling me to sit still, Bash snuggles, Blondie stories, and Biff reading ad nauseum about trucks, I’m…still kinda sick, but not, you know, idiot-sick.

Seriously, people: take breaks.

This year, I wanted to dedicate a chunk of my “Lessons Learned” posts to an element of writing dear to my heart, one that can make or break a story set in a land not our own: world-building.

91SrDcfzkkLIn a way, Jeff VanderMeer’s Southern Reach trilogy takes place on our humdrum Earth (or does it? Dunh dunh DUUUUUNH). Something has come to Earth and transformed a stretch of coastal landscape in the United States. It has created a border. It does not let what is inside return…unless it wishes to. And those that return are never the same.

Annihilationthe first book of the series, strictly focuses upon the twelfth expedition into beyond the border into the place now labeled Area X. Here is where the world-building plays to Vandermeer’s favor. He needs to make Earth unearthly. He needs to engage and invest the readers into exploring this place.

He accomplishes this with the first paragraph:

The tower, which was not supposed to be there, plunges into the earth in a place just before the black pine forest begins to give way to swamp and then the reeds and wind-gnarled trees of the marsh flats. Beyond the marsh flats and the natural canals lies the ocean and, a little farther down the coast, a derelict lighthouse. All of this part of the country had been abandoned for decades, for reasons that are not easy to relate. Our expedition was the first to enter Area X for more than two years, and much of our predecessors’ equipment had rusted, their tents and sheds little more than husks. Looking out over that untroubled landscape, I do not believe any of us could yet see the threat.

Let’s dissect this a little. Look at that first line: “The tower, which was not supposed to be there.” Already, our narrator has come upon something unexpected. “Plunges into the earth“: I love that word choice of “plunges.” A strong action, driven action, and yet not violent, as opposed to “pierces” or “penetrates.” The terms for the landscape fit our narrator, whom we learn in the next paragraph is a biologist.  The paragraph itself ends on two contradictions: “untroubled landscape” is certainly not what one would think of when it comes to an otherworldly invasion on our planet. “Could yet see the threat” counters the “untroubled” while also agreeing with the first line of a tower not meant to be there.

One paragraph in, and we already have a sense of what is both familiar–“black pine 51ZMTRrWB8L._SX331_BO1,204,203,200_forest,” “marsh flats,” etc–and what is foreign–“the tower.” VanderMeer utilizes natural details readers can easily visualize while “plunging” a singular uniqueness into the scene, an entity guaranteed to taint all the “normalcy” around it, therefore turning the entire scene into something abnormal.

I’d like to share two other paragraphs, both from the first chapter, that further build on this natural/unnatural mix of detail.

Far worse, though, was a low, powerful moaning at dusk. The wind off the sea and the odd interior stillness dulled our ability to gauge directions, so that the sound seemed to infiltrate the black water that soaked the cypress trees. This water was so dark we could see our faces in it, and it never stirred, set like glass, reflecting the beards of gray moss that smothered the cypress trees. If you looked out through these areas, toward the ocean, all you saw was the black water, the gray of the cypress trunks, and the constant, motionless rain of moss flowing down. All you heard was the low moaning. The effect of this cannot be understood without being there. The beauty of it cannot be understood, either, and when you see beauty in desolation it changes something inside you. Desolation tries to colonize you.

So many sensory details are given here. The middle of the paragraph provides the pretty visuals with the moss and the trees, but the water detail unsettles you, doesn’t it? Because “normal” water isn’t still like that. VanderMeer also pulls a smooth move on readers with the moaning line. He begins the paragraph with it, but then spends time on other details before returning to the moaning, as if to show us the “normal” touches that are once again infected by the singular foreign element. The last line of this paragraph is a killer-subtle bit of foreshadowing, as you’ll see in the next paragraph from later in the chapter.

The biologist and another member have ventured into the tower, where they find words written on the wall. Those words are made of living organisms. Here VanderMeer makes use of his narrator’s skill set to build a world inside a word:

So I stepped closer, peered at Where lies the strangling fruit. I saw that the letters, connected by their cursive script, were made from what would have looked to the layperson like rich green fernlike moss but in fact was probably a type of fungi or other eukaryotic organism. The curling filaments were all packed very close together and rising out from the wall. A loamy smell came from the words along with an underlying hint of rotting honey….I leaned in closer, like a fool…someone tricked into thinking words should be read…Triggered by a disturbance in the flow of air, a nodule in the chose that moment to burst open and a tiny spray of golden spores spewed out.

I think you know where this is going: something gets into the biologist, something she does her damndest to hide from the others.

In this paragraph you get a taste for the level of natural detail our narrator takes in, one who has the experience to see and understand what is natural to Earth’s ecology, and what is not. As readers, we are gripped by the mystery of Area X–as Vandermeer planned, I’m sure. Even though I haven’t given you the whole chapter, the fact that “fernlike moss” is growing to create not only words, but cursive words in English, should be enough to send a shudder through you. Something foreign is here, and yet knows enough to communicate with our own language. It has taken what we thought unique to humanity, and transformed it into something new, just as it has with everything previous expeditions have left behind…including the expeditions themselves.

You’ll have to read the book to appreciate that last point.

VanderMeer’s balance between the relatable and the alien sensory details is spot-on throughout the trilogy. In the first chapter of the first book, where this balance is at its most precarious, Vandermeer takes the greatest care in luring readers to follow him, lulling them with the familiar, until the subtle strange beneath the black glass water floods the way back and we have no choice but to enter the tower, and descend further into his world.

Your own world need not be built from scratch. Dig your fingers deep into the earth and build the trench to set your land apart. Claw out the flora and fauna. Now, with all set before you upon this table, what shall fill your world? What will your readers know, and what will they look upon with a stranger’s eyes, wide and watchful?

#Inspiration for #Writers Awaits in the #Autumn Sky.

Last year I lamented the fog that ruined my photos of Wisconsin’s autumn. When Bo and I connived–I mean, asked ever so nicely–for his relations to watch the kids for a day, Bo mentioned Holy Hill. “Weather’s supposed to be nice, and no youth festivals.” He eyed my camera.

Woohoo! I didn’t need those pictures of the kids on vacation anyway.

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Because I had already taken several pictures of the basilica itself, I planned to save memory space for the woods surrounding it. All was gold, rich, blinding. Despite the hundreds hiking and picnicking upon the slopes, a peaceful silence remained in the air, so much so that one could listen to the leaves rattle in the breeze and dance as they fell upon the Passion Walk.

Such a set-apart place. One wouldn’t think three minutes in the car would lead to a busy highway, to golf courses and suburbs. When we build our fictional worlds, we so often must condense a universe, grind out the spaces so that things build up up up upon each other so that there’s no chance for an absence of action, let alone finding Holy Water on tap for easy access.

 

 

Passion Walk finished, we wandered past the lower chapel, read upon the history of the shrine, and—The Scenic Tower is open!

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Bo waves at me to join the line. “I had my fill of that twenty years ago.”

I don’t blame him for bowing out. The tower stairs are ridiculously narrow; well, it’s not like they were built with tourists in mind, let alone so many. But the world reaches up and touches at every window. I can’t click fast enough to just, absorb. Breathe. Smile with the sun.

I don’t go up the last stair; tempting as it was, the congestion of people was driving even me into a claustrophobic fit. The plus side of going solo is that you feel no need to move as a group up and down stairs barely a foot wide.

But when I wasn’t thinking of the elderly man on the verge of losing his dentures onto the basilica roof, or the huddle of nuns (congregation of nuns? choir of nuns? pew of nuns?) with fanny packs determined to get group pictures on every landing, I was thinking about the land. The sky. How a world, even this small little bit of world, can seem so very vast with the right point of view.

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Writers don’t need to create entire worlds for a story. We need only a place cradled by the horizon. Look down: there, among the trees and fields, the towns and roads, are countless hiding places where possibilities giggle and whisper in wait. Let’s count to ten.

Ready or not, here we come.