My previous music post connected with quite a few genres of storytelling: mystery, horror, and adventure. I’d like to spend a touch more time on mystery, as I’m currently writing the third novel of the Fallen Princeborn omnibus, whose plot is riddled with mysteries both solved and begun.
Finding the right atmosphere for mysteries is not always simple. Is this a murder mystery with a steady body count, death threats and chases galore? Or is this mystery more slow-burn style, a hunt for the conspiracy with little blood seen but destined to be found if the mystery isn’t solved?
I love both kinds, so of course my book’s a mix of both. While scores like Mad Max: Fury Road, Batman Begins, Bourne Supremacy, and others of heavy percussion help with action-heavy moments, it’s important to find the music to counter-balance that. Mychael Danna’s Breach has some lovely tension-filled moments, but I’d like to highlight another score of beautiful, unsettling ambiance: Alexandre Desplat’s The Imitation Game.
Once again, Desplat’s use of the piano is superb. Those first few seconds of solo piano and a low running bass note immediately establish a sense of problem, of not-rightness. The repetitive run of four notes throughout the entire track also gives that feeling of mechanization, of clockwork not in our control. The strings that swell in around the 40-second mark bring a bittersweet air to them, harmonizing with the piano, but more often in a minor key than a traditional major one. Woodwinds are held off until the last minute of the track, and here, the oboe gets a chance to shine. I’m usually not a fan of the oboe (I blame one of my elementary school classmates in band who had one and NEVER learned to play it correctly. Honestly, nothing sounds worse than an awful oboe except maybe an awful violin played by me, ahem.), but when done right the oboe provides a strong yet light tragic air to a melody before it subtly fades into the quiet.
Even Desplat’s percussion is kept relatively light.
With another arpeggio, this time in a lower key, and a few percussion instruments like rhythm sticks, Desplat creates a menacing air fitting for the wartime conflict. This story is, after all, not one of the front lines and bomb raids, but the one fought out of sight, where coded words are as deadly as any missile strike. Even xylophones and chimes are put to use, but unlike Danna’s score for Breach, though here patterned melodies provide that feel of mechanization…but not the circuitry of some computer. Here it is time to follow the journeys of logic to decode nature and language.
Whether you are a reader or writer of mysteries, I heartily recommend Desplat’s The Imitation Game to create that air of hidden conflicts and pursuits for truth. Give characters the unspoken need to embrace the mystery.
Many, many thanks to the lovely folks of Bidwell Hollow for interviewing me on their site! You can read the interview here. I’m so excited by their coming podcast series on writers and poets. Please check them out when you have a chance!
Read on, share on, and write on, my friends!